#pragma once 

#include<stdio.h>
#include<string.h>


#define ROW 20
#define COL 20

#define PLAYER1 1
#define PLAYER2 2

#define NEXT 0
#define PLAYER1_WIN 1
#define PLAYER2_WIN 2
#define DRAW 3

enum Dir
{
    LEFT,
    RIGHT,
    UP,
    DOWN,
    LEFT_UP,
    LEFT_DOWN,
    RIGHT_UP,
    RIGHT_DOWN
};

void Menu();
void Game();
